Pneuma: Breath of Life

Read more “Pneuma: Breath of Life”

Developer: Deco Digital | Released: 2015 | Genre: Adventure, First Person

I spent this Saturday morning playing through this charming first person puzzle adventure game. It took only about 2 hours to get through it, but I was fine with that. I’ve actually been yearning for shorter games lately. Of course, the length depends on the genre but especially platform, puzzle and adventure games can easily overstay their welcome in my book. (Maybe it’s because I’ve completed so many of them?)

One thing that puzzled me about this game was a warning I was shown when starting it up. Fraps has been known to crash D3D11. Okay. I’ve been using Fraps as my loyal companion for years on end, snapshotting screenshots for hundreds of games without trouble – but that message was probably pointed towards video recording (which I almost never do).


Either way, the message felt out of place. It almost looks like a personal vendetta against Fraps.

As a first person puzzle it used the recent fad of having an eloquent narrator comment on a lot of findings, sometimes philosophizing his existence as the god he clearly believes he is. He reminded me quite a lot of the narrator in The Stanley Parable. Sometimes entering a room triggered a long debate which went on a bit too far, but for the most part he was entertaining. Especially towards the end, where he became extremely paranoid. I won’t spoil it for you, but it was certainly interesting.

Integrating Shotgun and JIRA

Read more “Integrating Shotgun and JIRA”

UPDATE: A few months after writing this blog post I discovered that using Webhooks in JIRA is much easier. No plugin is required, just a target URL. I strongly recommend that you look at this instead.

I normally don’t write much about programming and software integration on this blog, but I’ve built up some experience with Shotgun and JIRA at work and I thought I’d share some of my findings.

It is expected that you have some experience with both Shotgun and JIRA, including the use of the Shotgun Event Framework and the ScriptRunner add-on for JIRA. You also need the JIRA and Shotgun libraries for Python.

A reoccurring request among Shotgun and JIRA users is a way to integrate the two programs to automatically update certain fields across one another whenever they’re updated. I’ve figured out a way to do this. It may not be the most elegant way of doing it, and I also hear that the producers of the software products are fiddling with their own solution which I’m sure will be better.

But until then, this solution might just work for you.

About the Delay

I apologize for the absence of blog posts lately, but I just acquired Netflix for the first time a few weeks ago and you can probably guess what happened then. I felt like a kid in a free candy store.