The contents of this blog post was previously a menu page, but I have since decided to change the menu page into an index of all the blog posts that contain chiptunes and tracker music. Hence this is now a blog post.
In 1995-98, I created 14 official tunes and another 14 unfinished work tunes in FastTracker II.
FastTracker II was a popular DOS tracker in the 90’s that used the proprietary XM file format. It employed samples as instruments, played with alphanumeric notes in patterns of typically 64 rows each. Up to 32 channels were possible. I have converted the original XM music to stereo MP3 for easy listening here.
This was made in less than three hours without a keyboard.
Originally created in summer 1995 but first finished in March 1996.
Unfinished work tune. The deep leader from 1:10 was supposed to slide on a lot longer.
Unfinished work tune.
The leader was inspired by Jan Hammer.
Unfinished work tune with placeholder samples. A tune with what Drax used to call a “Pinocchio” bassline.
Most of the samples were taken from “no. 1 instruments” by Matthias “MAZ” Ziegs. This was the last tune I released in FastTracker II. Inspired by my own “Going Up” on the C64.
Unfinished work tune. Actually it works quite well as it is.
Erik Instrument Test
Unfinished work tune. I was never satisfied with the second leader sample in this song (0:34). At the time my sample library was limited – and because I couldn’t find anything better, it was never finished.
Unfinished work tune. A short jingle (only 9 seconds).
Inspired by the C64 tune “Heaven” which was originally composed by Drax.
Unfinished work tune. Especially the drums needed more tweaking in the second part (0:14).
Jolly Game Console Tune
Unfinished work tune. Probably one of the best tunes I did in FastTracker II. A shame I didn’t finish it.
Electronic style. One of my personal favorites. I just love the ending from about 4:13 and onwards. Made for the music competition at The Party 1997, but sadly it wasn’t played.
My first and probably worst among the released tunes. Inspired by my own C64 tune “Louisiana”.
My Dog is Dead
Unfinished work tune. By the way, it was just a title to describe the mood. I didn’t actually have a dog.
Unfinished work tune. The later part from 0:49 is still missing some copy/paste reverb effects.
The totally annoying bassline was made more or less on purpose. Kind of a tribute to the jargon “Pinocchio” which Drax used, to signify such simple basslines.
Composed in 1995, then changed the samples and drum tracks in 1997.
Simple Does It
Unfinished work tune. Originally I wanted to make this a lot longer and with a more sophisticated and vivid bassline, but somehow I like it the way it is now. Hang on until the wonderful part at 1:24.
Unfinished work tune. Conversion of the C64 tune “Swing” which was originally composed by Soedesoft.
This was supposed to sound like an intro for an action TV series. Imagine the guitar playing as the intro displays the first credits. The guitar is actually individual notes too, it’s not a big sample.
A tacky piece of symphonic music inspired by movie composers such as e.g. Alan Silvestri.
Unfinished work tune. Also the last thing I did in FastTracker II.
Task III Hiscore
This is a conversion of the hiscore tune from the C64 game Task III by Databyte. I even used a few samples from the original tune. I was never quite satisfied with this conversion.
A cooperation with Trap of Bonzai. He made the first three patterns and I added the rest (from 0:30).
Unfinished work tune.
Download as XM files for FastTracker II: FT2_XM_JCH.zip (8,9 MB)