Read more “From JCH’s Special Collection”
I had my entire collection of 2500+ C64 floppy disks converted to D64 files a few years back, but I also had a few special boxes that wasn’t in on that deal. It was mostly my own work disks plus a few unique ones I had set aside for later studying. Back in April, a friend converted all these to D64 files as well.
Lately, I’ve been snooping around in these 670+ D64 files, and oh yes – there were gems to be found.
I’m going to present my findings in this blog post. Some have been uploaded to CDSb already, some are entirely new. Of course it’s mostly SID tunes, but there are a few PRG files to run as well.
Read more “DeepSID”
I have made my own online SID player.
But then I checked out Jürgen Wothke’s WebSID and it was at a level I found satisfying. It can play all sorts of tunes with weird timings, including digi tunes. Only BASIC tunes are not supported (sod those)
as well as 2SID/3SID tunes (a shame but I can live with that for now).
Later, I also added Hermit’s jsSID emulator, and it can play those 2SID/3SID tunes. And again later, I added support for Stone Oakvalley’s Authentic SID Collection with real C64 recordings.
Another reason I wanted to make my own SID player was that I didn’t really like most of the existing ones, offline and online. Many are small and doesn’t offer a lot of info, or it’s hidden away in windows and tabs. I wanted to create a player that was KISS while also offering all the useful info at a glance.
CLICK HERE TO FIND YOURSELF IN DEEPSID
Read more “Improved SID Visualizer”
Back in March 2017, Javi Agenjo (tamat) created a SID visualizer that could show a lot of the inner workings of the SID chip while playing a tune. I had thought about making something similar, but after a chat in Javi’s blog post the source code was made public and I decided to improve upon this instead.
CLICK HERE TO VIEW THE IMPROVED VISUALIZER
I have created a large HTML table that compares a lot of music editors on the Commodore 64.
CLICK HERE TO VIEW THE TABLE
You can use it for a ton of things. How much CPU time does a player from that editor use? How many SID chips does it support? Does it have multispeed? How many instruments can it have? Does it have this or that feature in a table? Almost anything you can imagine, this table aims to deliver.
And if it doesn’t – or you have an update – just throw me a comment in this blog post.
Discussion threads: Facebook, CSDb, Lemon 64, Reddit, ChipMusic.org
March 8, 2018: Double-checked and updated player sizes and rasterline numbers.
March 4, 2018: Added DefleMask 0.12.0.
March 2, 2018: Added capability rows for arpeggio and vibrato in the Player section.
March 1-2, 2018: Added capability rows for pulsating and filtering in the Player section.
February 28, 2018: Used SIDDump to measure and update some of the rasterline numbers.
February 27, 2018: An Unsticky Table button can now be used if the table won’t display properly.
February 26, 2018: Added SidTracker 64 1.0.3.
February 25, 2018: Added DMC 5.0.
February 24, 2018: First version with 10 editors.
Read more “One Knight Stand”
Here’s my first GoatTracker SID tune in standard PAL speed. It was made for the 8580 SID chip.
The bass drum instrument is not quite as sharp in the packed tune as it was in GoatTracker. Perhaps it was the packer that messed with this – I’ve had similar difficulties with my own packer back in the day. Does anyone know how to match that in the packed tune?
Here’s the SID tune: One_Knight_Stand.sid
Read more “SID Musicians”
I was reading this thread on the Commodore 64 forum Lemon 64, and it had me pondering what I thought of the SID musicians back when I was JCH of Vibrants.
I was a coder and musician myself on the C64 and often paying attention to other composers, both to the technical side of things as well as the music itself. It was important to keep track of the competition to see if there were new tricks, styles, sounds or techniques to pick up on.
At the end of the day we all needed inspiration.
So, what did I think of the other top dog C64 musicians back in the 80’s and 90’s?
Read more “The Later AdLib Music by Vibrants”
This blog post contains the later AdLib music from 1993-94 by Thomas Mogensen, Jesper Olsen, Torben Hansen and Morten Sigaard Kristensen. Most of it was composed in EdLib, an editor I wrote that used the same track editing system as my Commodore 64 editor.
In addition to composing a few test tunes in EdLib, Jesper Olsen also wrote his very own AdLib player and composed tunes for it in an assembler listing. These tunes are also included below.
You won’t need an emulator plugin to play the tunes – they have all been saved as MP3 for easy listening.
Read more “Game Boy Music by Drax”
Thomas Mogensen not only composed a ton of awesome C64 tunes, he also composed for a few Game Boy Color games in the late 90’s. This page contains all the work he has done, including demo tunes.
The process of creating these tunes actually began in FastTracker 2. Thomas composed the tunes using samples from a Game Boy Color. The saved XM files were then converted to Game Boy Color binaries using a tool coded by Thomas Egeskov Petersen. The Game Boy Color hardware has two square wave channels, one wave channel, and one noise channel, but note that most in-game level tunes only use two voices.
Everything has been converted from the original XM files to MP3 for easy listening.
A short and very simple SID tune in standard PAL speed. Originally made for the 8580 SID chip. Uses pulsating on $51 waveforms and three voice filtering.
Here’s the SID tune: Bogstihyde.sid
And here’s a belated discussion about it on Facebook.
Read more “3SID: C64 SID Music in 9 Voices”
While 2SID tunes – SID tunes with 6 voices – are fairly common in the High Voltage SID Collection, 3SID tunes with 9 voices are somewhat of a rarity. I just found out today that there’s not a lot of SID emulators that support them either. SidPlay as well as XMPlay with a SID plug-in refused to play any of them.
Rolf Greven, who compiles the binaries for the Mac version of CheeseCutter, converted all he could find in HVSC update #66 to MP3 files in March 2017. He has given me permission to list them in this blog post. Rolf converted them from three 8580 SID chips playing through HardSID with no post processing.
For me, quite a few of those 3SID tunes sometimes sound like AdLib tunes. There was one 3SID tune where the third SID was only used at few bars throughout the tune just to emphasize percussion by adding some sort of echo to the percussion from one of the other SID chips. I needed to listen to these 3SID tunes a few times before I got rid of the idea that most of them probably also could have been done with two or even one SID chip.Rolf Greven
The playlist have tunes from Mihály Horváth from Hungary (Hermit, the coder of SID-Wizard), Gaetano Chiummo from Italy, and Jake Manley (Jellica).